![]() Very customizable effects and options: camera states, configuration and transitions, powers, weapons, touch controls, headbob, custom input keys, footsteps, vehicles and much more.Ĭharacter Controller: A physics-based & root motion controller, with features to make the player more dynamic and feel alive, with advanced use of IK for feet, legs, upper body, hands and head track. Set up a character controller or IA in a couple of seconds. ![]() GKC contains amazing features not found on other packages. It is the perfect foundation for your game and a great learning tool. Designed with mechanics in mind and to be highly customizable or/and extended with your own code. Save thousand of hours in development and focus on making your game. Including a third/first person co ntroller with seamlessly camera view, to cover almost any genre: shooter, adventure, action, puzzles, fixed camera horror/thriller, story telling, fast or slow paced type, 2.5d, top down, point & click, isometric. GKC is a powerful engine which allows you to create most type of games very easily. Molotov & flash grenades, with fire spread system Parry/counter inspired on classic RPG games Buoyancy system: objects to float on water, boat & jet ski vehicles Player can crouch and aim/fire weapons now Improved posture 3rd person with fire weapons ![]() New Climb System: detect & adjust to any irregular surface GKC is the most complete engine solution with 1st/3rd Person Controller & unique mechanics, RPG systems, Gravity and Sci-Fi features!
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